22 December 2013

Lost In Blue: Shipwrecked: Review

  Today I'm going to review a game I've had for a while called Lost in Blue: Shipwrecked. Most, if not, all of you haven't heard of this game, that's available online and in some stores.

What it is
  Lost in Blue: Shipwrecked is a survival game for the Wii. You start off as the son of a cruise ship employee. At some point, you go and help him organize a party elsewhere on the ship. At some point, you return to your room to call it a night. As you are falling asleep, alarms blare and a voice comes on and states that there is a fire on the ship. You quickly get into a lifeboat with your pet monkey (yes, this is a Japanese game) and sit down. As the lifeboat starts to leave, you get a glimpse of a young woman fighting with an employee.

  A few seconds after the lifeboat gets started, it breaks down. You volunteer to repair it. As you are checking out what seems to be the problem, you fall overboard, only to be swept away. A crew member throws you buoyant briefcase, that you and your monkey manage to hold on to. At that point, the game begins.

  You start off on a tiny island that is basically a tutorial. I won't go through much of it. You see that the island is deserted, so you wonder if the island across from you has anyone on it. You manage to use the briefcase to build a raft to send you to the next island.

  Progressing into the game, you find abandoned places, complex puzzles, new people, new areas, new items, and a more complicated storyline as the romance, mystery and adventure begins to show.

Story: 7.5/10
  The storyline is an interesting one, but it is repetitive of its predecessors. It is because of this and some nonsensical twists to the story that makes it a 7.5.

Music and Sound: 6.5/10
  The music in this game loops but varies and suits the area that it's used in. The music can be annoying and it is low quality, though. The sound was pretty good in this game, with the exception of the voiceovers, which are only text 3/4 of the time. And the voiceovers weren't very well put together.

Here is an example of a song from the game: https://www.youtube.com/watch?v=oeoUk5omy4I&feature=c4-overview&list=UU5H5RgHRBG4JCCY4frW2Row

Graphics: 3/10
  I found the graphics in this game to be really bad. The people who made the graphics only made them so that you can make out what the object is, and even then you can have problems. The characters aren't very human-like. They possessed some human traits, but really they weren't very realistic. I found it very hard to see the game during the rain, and although I liked when it randomly rained in the game, it wasn't easy getting around in it.

Gameplay: 8.5/10
  Shipwrecked's gameplay is outstanding, with the exception if the stat maintenance. You can really feel like you're stranded on an island (just not with the graphics). The gameplay, with the exclusion of the stat meters, is very realistic. There are random storms, eating certain things (fish, mushrooms, etc.) all have different effects on you, character interaction exists, there are varying minigames and objects wash up ashore. The only thing that makes an 8.5 not a 10 is the STAT MAINTENANCE. Every few seconds you are on the verge of death due to lack of sleep, water and food. You could sleep for a few days straight, drink water every few minutes, and have an all-you-can-eat buffet every half an hour, and all of your characters are dying only a few minutes later. It's ridiculous. Too ridiculous. Another note: the AIs are very stupid in this game, and I mean VERY stupid.

Overall: 6.5/10
  This game gets a 6.5 out of a possible 10 for me because even though Lost in Blue: Shipwrecked has sentimental value to me, and there is great gameplay and storyline, but stupid AIs, poor graphics and lousy stat maintenance bring this game down to this point. This is one of those games that you should think about before buying, but I would definitely recommend you to try the game if this sounds interesting to you.


If you have any suggestions, questions or comments, feel free to let me know in the comments or at gameovertown@gmail.com. Thanks!

16 December 2013

News: Written by Victoria

Okay everyone, I've decided to postpone the team blog post project, to January.

The reason being is that I literally have no time to make the kind of post that I'd like to on the subject that we picked, so I thought I'd let you know about that.

Also, I know that this blog isn't the best right now, but I'm working on making it worth your time to read.

I've decided that 8:00 a.m. is the best time for me to make posts, so that's the time it will be.

The time that my blog members post will be different, because as I've said before we all go by different time zones.

We'll there you go, that's the news for today, if you have any questions or comments, feel free to leave them.


12 December 2013

Which one? By: Victoria

Okay, the topic that I think is best and that anyone can relate to from the suggested subjects listed in the comments, from my last post is, love. (That's sort of hard to say all at once)

So that's the subject my blog members and I are going to write a post on, it may take us a few days, we'll still continue to make posts on a daily basis, but at our own preferred times, because we all go by different time zones! So that's the news for today, if you have any questions or comments fill free to leave them and let us know what you think!!

Thank you!

02 December 2013

Hi guys!

Yo people, I can make blogposts now too! So here's a funny Monty Python video to celebrate:

See you guys soon!